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Maths at Hellingly
Our Teaching for Mastery Curriculum is influenced and inspired by leading maths researchers, White Rose Maths. At Hellingly, our vision is to ‘Reach for the Stars’. Our teachers strive to deliver both depth and breadth and ensure that our pupils grasp the fundamental concepts that unlock the door to mastery. Our pupils are actively involved in the learning process as we want all of them to develop a love of maths, along with a ‘can do’ attitude on their lifelong learning journey. Along with our core values, this will enable them to persevere with the determination to achieve their full potential when faced with a challenge and have a positive attitude to making mistakes and seeking solutions. At Hellingly, we strive to ensure that learning in maths is a rewarding and enjoyable experience.

Each year our maths learning start with blocks on Place Value, followed by the essential calculation skills children need to succeed in maths. This firm grounding in number gives children confidence and helps them to access the rest of the maths curriculum.
Our teaching is delivered in line with the National Curriculum covering the expected content for each year group . We also support the development of reasoning and problem solving as well as fluency so that all the aims of the National Curriculum are met. You can find more about what we teach and when we teach it on or Progression of skills document and the Long term planning documents.
Policies
What does a Maths lesson look like at Hellingly?
Fluency
All maths lessons start with a fluency session.

Children will practise their fluency through counting aloud and learning their times tables in a fun and active way.
Hook
The lesson will start with a ‘Hook’ to engage the children and encourage discussion with their talking partner. The children are given opportunities to explore and create their own understanding of the problem.
Consolidate
Children are given activities to support and practise their new learning. Children will record this learning into their maths journals. At Hellingly, the children’s journals show their individual understanding and are encourage to record their work and explanations in their own style. We use the 7 strategies of maths to enable the children to deepen their understanding.
Maths around our school












Maths in the outdoors
Information coming soon…
Maths in EYFS
Information coming soon…
TT RockStars


At Hellingly we use TT Rockstars . In KS1 we use Numbots. The aim of TT Rockstars is to improve recall in times tables speeds.
We expect that children access Times Table Rock Stars at home to practise their times tables. The more children play, the more coins they can earn and the more they get to spend upgrading their Rock Star. The website allows the children to practise their times tables through a competitive element. When you log on, you can select different areas known as arenas to complete a range of times table tests. The program will automatically set times tables specific to your child’s focused area they need to improve on. Your child should be using the times table rockstars log in on a regular basis as part of their home learning.
The Times Table Rock Stars app is available to download on iTunes and android.
Follow the link below to the website:
All KS2 children will also be sent home with a weekly paper worksheet taken from their level on TTrockstars. Please encourage your child to complete the sheet in a timed conditions (3 minutes) . This is to support them with their weekly challenge in school which will take place every Wednesday. During this challenge, children will be earning team points for every correct answer. There are 60 questions set to their personalised times table level and will be given 3 minutes to answer as many as possible. If your child receives 50 or more they will up a level . If your child returns their worksheet to school they will also earn an additional house point for their team.
The order of times tables are: 2, 10, 5, 11,3, 4, 6, 12 8,9,7,13,14,15,16,17,18,19. After this they will receive a mixed order of times tables.
There are 4 different game modes, which you can try.
Game Modes
Single Player
Garage – The questions will be created by the TT Rockstars programme depending on the area your child need to focus on. As pupils start to answer questions, TT Rock Stars works out which facts they take longer on and will give them more of these questions to answer. The Garage is best for getting quicker at a few facts. Players get 10 coins per question.
Studio – The questions in the Studio can be anything from 1×1 up to 12×12.
TT Rock Stars calculates the mean speed from their last 10 games in the Studio and translates into a Rock Status. They need to complete studio to move up the leaderboard.
They earn 1 coin per question and the Studio is the place for them to set their best time across all the tables.
Multiplayer
Rock Arena – The Arena allows players to compete against all other members of their Band (their Band mates would need to join the same game in order to compete together).
A new Arena game starts every 15 seconds and once the clock starts they race to answer more questions than the others. In the Arena, questions will only come from the times tables the teacher has set for the week, similar to the Garage. They earn 1 coin per correct answer.
Rock Festival – The Rock Festival games are open to players from around the world. Like the Arena, there is no limit to the number of players who can join a game; however, unlike the Arena, questions are selected at random from 1×1 to 12×12. Pupils might choose the Rock Festival if they were playing at home (and therefore couldn’t easily synchronise playing against a classmate) or wanted to compete against others not in their Band. They earn 1 coin per correct answer.
TT Rockstars/ Numbots at Hellingly
-Each week your child will have time to access TT rock/ Numbots at school. -kS2 children will bring an additional paper copy home each week – Each Wednesday children in KS2 will receive a times table challenge -There will be a monthly award for a pupil in each class , the class who has made the most improvement and child who is at the top of the leader board.
How to use TT Rockstars and NumBots





Useful websites
https://mathsbot.com/manipulativeMenu
https://www.bbc.co.uk/teach/supermovers
EYFS https://www.bbc.co.uk/bitesize/subjects/zr99cqt
KS1 https://www.bbc.co.uk/bitesize/subjects/zjxhfg8